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EXPERIENCES

Interviews, case studies and reports of experiences, lived by Platoniq or other similar collectives, that can be used as a source of inspiration.
BCK CELLS

Expanded Education in Poligono Sur District's Junior School

Published on 05/05/2009 - Experiences

Co-Learning, Self-management, Sharing resources, Communities / Networks, Analogies of digital

Contributors: Platoniq

Within the framework of the 11th ZEMOS98 Festival, with the Expanded education Symposium at its core, in March 2009 Platoniq carried out a pilot Bank of Common Knowledge (BCK) experience at Antonio Domínguez Ortiz secondary school in the Polígono Sur neighbourhood in... Read more
Michael Linton

LETSystems and Open Money

Published on 12/02/2008 - Experiences

Co-Learning, P2P economy, Games, P2P

Contributors: Michael Linton, Open Money

Platoniq interviews Michael Linton (1) 1. LETSplay!  In our experience with the Bank of Common Knowledge, collective games make for perfect setups to teach a particular idea. And although LETSplay is pretty different from today's computer-based games, it uses the game format as a vehicle to spread certain ideas and raise awareness about the user/player's own economic reality. Can you talk about your intentions with that... Read more
Sclipo Live Cam

Informal Web-Based Education

Published on 11/29/2008 - Experiences

Co-Learning, Sharing resources, Communities / Networks, ICTs, Analogies of digital

Contributors: Sclipo

Platoniq interviews Gregor Gimmy, from Sclipo.com (1) 1. What are the origins of SCLIPO? When did it start? What were the main goals? Sclipo started officially in Jan 2007. I launched a prototype in Nov 2006, which got great feedback from the internet community. I had the idea, built the first prototype and wrote the business plan. I have been involved over many years in internet and education /... Read more
BCK Seville

MobilEDUCATION

Published on 11/28/2008 - Experiences

Co-Learning, Communities / Networks, Tecnology reappropiation, ICTs, Analogies of digital

Contributors: Teemu Leinonen

Platoniq interviews Teemu Leinonen (1) 1. M-learning-related projects such as MobilED, ShareIdeas and others are operating in pretty much uncharted territory, as the present of mobile communication technologies evolves every few weeks/months. Have you conducted any previous studies on similar enterprises before starting your project or do you prefer to focus on this particular reality?   In our research practice we have several stages.These are: contextual inquiry, participatory design, product... Read more
Designing for Civil Society

Learning Games

Published on 11/28/2008 - Experiences

Co-Learning, Self-management, Communities / Networks, Games, P2P, ICTs

Contributors: Designing for Civil Society, David Wilcox

Platoniq interviews David Wilcox, from Designing for Civil Society (1) 1. What are the origins of your project? When did it start? What were the main goals?   In 2003 I was thinking about starting a blog, and went to a workshop called Designing for Civil Society, at a conference. I suggested we blog the workshop... And afterwards I kept it going. 2. What needs does it address, what sort of problems does it try to solve? I have worked as a print journalist, and as... Read more
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Platoniq

BCK Seville

Platoniq llevó a cabo en marzo de 2009 una experiencia piloto de Banco Común de Conocimientos en el Instituto de Educación Secundaria Antonio Domínguez Ortiz, localizado en el Polígono Sur de Sevilla, también conocido como Las 3.000 Viviendas.

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