MonaLisa.torrent: P2P Game
Contributors: Platoniq
a) Concept, practise, tool in which it is inspired upon
The peer-to-peer file sharing (P2P) communications protocol BitTorrent
b) Goals
• Dealing with the concept of reproduction as a positive paradigm for creation and collective production
• Representing a possible work methodology based on horizontal learning
• Adressing cooperative action as a problem-solving strategy in human activity coordination
• Dealing with the concept of commons as a resource usage structure
• Introducing state-of-the-art technology
c) Operating instructions
• Introduction to basic P2P and the Bittorrent protocol
• A competition game is laid out, with groups of 4 or 3
• Each group is given a photocopy... Read more
Collective Moderation
Contributors: MetaReciclagem, Felipe Fonseca
Collaborators: Leo Germani, Elenara Iabel, Marcelo Braz, Wanderlynne Selva, MetaReciclagem.org mailing list.
The world wide web has been proposed in the early nineties as a free space, through which anyone could have access to a wide diversity of human knowledge. Later on, the web has also been identified as a brave new world in which every person would have the opportunity to interact with virtually any other and share his/her own knowledge, adding to the creation of a "collective intelligence", which would contain all sorts of useful (and also useless) information. If in one hand that has led to real disruptive technologies allowing new voices to be expressed throughout the world, on the other hand the huge amount of information available in any single moment exceeded what a person could be... Read more
The Social Media Game
Contributors: Designing for Civil Society, David Wilcox
By Beth Kanter and David Wilcox (Designing for Civil Society)
Note: An improved version ot the came can be found at http://socialbysocial.net
The Social Media Game was played for the first time at the UK National Circuit Rider ConFerence January 2007 following a presentation by Beth Kanter and David Wilcox.
When further developed, we hope that the game will be useful to those with roles (*) such as circuit riders, technology stewards, social reporters, buzz directors in helping individuals, groups, organisations and networks plan how to use social media.
The purpose of this first simple version is to trigger conversations about what social media tools may be appropriate in different situations, and further explore the issues raised in the presentation by... Read more
Who Wants To Be?
Contributors: The People Speak, Saul Albert
Introduction
What follows is an explanation of a particular set of methods developed since 2004 by The People Speak to help large groups of people with highly diverse ideas, opinions and points of view to make important decisions as a group, to come to creative compromises, and to have fun in the process.
This explanation may serve as a guide for others wishing to facilitate decision making in related situations. It is likely that the methods will require adaptation in each instance. If you or your group choose to use these strategies and techniques and have observations or improvements to suggest, please contribute them to the project wiki.
Spontaneity
Who Wants to Be? is a spontaneous, democratic gameshow, where the audience makes up the questions, has all the answers and sets the rules. The basic premise is that every member of the audience has a vote, and that they can propose ideas... Read more
Aprendizaje y uso de software libre por y para mujeres
Contributors: Constant, Laurence Rassel
Advertencias
El ejemplo mencionado abajo puede aplicarse a otro grupo minoritario en el uso y la programación de software libre (*).
El uso de software libre es imprescindible.
El siguiente ejemplo está basado en una experiencia llevada a cabo desde noviembre de 2006. La "receta", el "manual" presentado enviado por Constant, es el resultado de una experiencia colectiva y continua de organizaciones y personas, como los talleres-encuentros "Sábados, mujeres y software libre" ("Samedies, Femmes et Logiciels Libres").
Pensados en un principio como auto-formación... Read more