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Games and methologies

Sessions on applied creativity, experimental dynamics of co-learning, co-working or collective decision making. Games and methodologies that help to understand how some networks protocols or emblematic digitals tools work. Innovative formats.
Designing for Civil Society

The Social Media Game

Communities / NetworksGamesICTsAnalogies of digital

Contributors: Designing for Civil Society, David Wilcox

By Beth Kanter and David Wilcox (Designing for Civil Society) Note: An improved version ot the came can be found at http://socialbysocial.net The Social Media Game was played for the first time at the UK National Circuit Rider ConFerence January 2007 following a presentation by Beth Kanter and David Wilcox.   When further developed, we hope that the game will be useful to those with roles (*) such as circuit riders, technology stewards, social reporters, buzz directors in helping individuals, groups, organisations and networks plan how to use social media. The purpose of this first simple version is to trigger conversations about what social media tools may be appropriate in different situations, and further explore the issues raised in the presentation by... Read more
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Designing for Civil Society

Designing for Civil Society is an organization created by David Wilcox and Drew Mackie, who work together in the production of projects and community involvement since 1980, always engaged in the development of games and ludic seminars and workshops. Currently their interests are finding ways to help people to connect and get involved with community organization by using social software and creative events.

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