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Europeana Creative

Europeana Creative is a European project which enables and promotes greater re-use of cultural heritage resources by creative industries. Europeana Creative sets the stage for fascinating collaborations between content-providing cultural heritage institutions and creative industries stakeholders in the education, tourism, social networks and design sectors. Follow the development of our inspiring pilot applications and our open innovation challenge events.
limonadata

#LimonaData con Vangoyourself y Europeana. Patrimonio Cultural y Datos Abiertos

Published on 04/11/2015 - Europeana

Co-Learning, P2P economy, Communities / Networks, Europeana

Contributors: Platoniq

Vuelven las sesiónes #LimonaData en la sede de Palma de Mallorca de Goteo para seguir celebrando la llegada de la primavera. En esta ocasión, la rica limonada natural 100% artesanal y ecológica... Read more
Europeana Labs Business Model

Europeana Labs: nuevo portal para generar apps en torno al legado cultural europeo

Published on 08/21/2014 - Europeana

P2P economy, Communities / Networks, Tecnology reappropiation, ICTs, Europeana

Contributors: Enric Senabre

Europeana Labs es una nueva plataforma de incubación abierta que ofrece todo lo necesario para empezar a usar las API de Europeana y así poder desarrollar aplicaciones reutilizando objetos... Read more
eCreative Cards

Otro reto creativo: enriquecer colecciones abiertas de audio para redes sociales

Published on 07/28/2014 - Europeana

Co-Learning, Self-management, P2P economy, Communities / Networks

Contributors: Enric Senabre

¿Cómo ayudar a geolocalizar y enriquecer fácilmente sonidos de aves, aviones y sonidos urbanos y luego compartirlos a través de redes sociales? Si te suena interesante, sigue leyendo sobre cómo se... Read more
Scenarios

Starting the Evaluation of eCreative Pilots

Published on 02/24/2014 - Europeana

Co-Learning, Communities / Networks, Games

Contributors: Platoniq

Now that some of the pilots under development have gone through the different phases of co-creation, identification of requirements, visual design, connection with Europeana content and different levels of basic performance, it is time to begin the prototype evaluation, especially in relation to usability and user experience. We will be assessing the learning materials created for Historiana in the History Education Pilot, as... Read more
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